
Banachrono
BANACHRONO
A small pixel art puzzle game where every step counts. Dodge deadly traps and collect extras to manipulate the very fundamentals of time. Because your one true destiny as a banana is TO BE EATEN! =)
Won 1st place 🎉 in the Mini Jame Gam #54 (Theme: Time Travel, Special Object: Banana). Idea, Design, Code, and Graphics all done solo by me within the 2.5 days of the Game Jam.
Go 🍌 and have fun!
+Beosil
Controls
- MOVE BANANA: Gamepad stick/d-pad, cursor keys
- SELECT/CONFIRM: Primary gamepad button, space key
- BACK/EXIT: Secondary gamepad button, escape key
Credits
- Sound Effects by Helton Yan
- Music by Pizza Doggy
| Updated | 8 hours ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | +Beosil |
| Genre | Puzzle |
| Made with | Aseprite, Godot, Audacity |
| Tags | 2D, banana, Casual, Funny, Godot, Indie, No AI, Pixel Art, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Gamepad (any), Joystick |
| Accessibility | One button |
| Content | No generative AI was used |






Comments
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BANAAANAAAA! I've never felt so happy to be eaten in a game before :D
Reminds me of old-school games like Eggerland Mystery on the MSX! Great job!